Puppet Hockey

注释 · 308 意见

If you and the computer are making contact and facing each other directly, the computer will usually eventually be able to move the puck past puppet hockey.

If you and the computer are making contact and facing each other directly, the computer will usually eventually be able to move the puck past puppet hockey. You can try to stop it by jumping if it seems to be traveling quicker, but in most cases, the computer wins those battles.
Consequently, it is preferable to jump shot (press the up arrow and J) the computer puppet when you are roughly three bodies away from it.

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